Level-up Maniac, Level up in Modern Dungeons - Episode 51
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- Episode 51 - Leveling Up Freaks Push Their Limits
Unable to bear it any longer, I raised Goblin Slayer to the maximum level and re-entered the monster room.
 He placed his backpack against the wall, unsheathed his sword, and faced off against the summoned goblin army.
Thanks to the effect of Goblin Slayer, my ability values ​​rise sharply without consuming HP or MP.
 This is it.
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Strength 84 (+28)
Sturdy 68 (+23)
Intelligence 9 (+3)
《Spirit》27 (+9)
《Agility》77 (+26)
Dexterity 77 (+26)
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 For reference, this is the status after activating 《Fighting Spirit》 when defeating the goblins here for the first time.
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Strength: 92
Sturdy: 70
Intelligence: 6
《Spirit》12
《Agility》80
Dexterity: 40
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Although he is slightly inferior in terms of 《Strength》, it’s not a big deal. — Or rather, it’s not a problem at all.
 The reason is, when I first fought here, my attack multiplier against the goblins was 4x. Even with a direct attack using 《Sword Spirit》, it was 4.8x.
 Meanwhile, my current attack multiplier against goblins is 8x. If I use 《Sword Spirit》 to directly attack, it goes up to an astonishing 9.6x.
 To be honest, in terms of offensive power, even with his current low Strength, he would have an overwhelming advantage, and if he could land a proper attack, there was no doubt that he would take out all the goblins in one hit.
 Since you’re not going to take any damage from it, you can ignore the Toughness value, as well as Intelligence and Spirit.
 Therefore, the ability score that has the greatest impact in battle is Agility.
 One could say that they’re almost the same, but the fact that their score is three points lower than when they first fought is a bit worrying.
 This difference of just “3” could result in not being able to avoid the attack or even just being grazed by it. Even if he received damage from just one blow, there was a high possibility that he would be in a pinch, and now that Hinata was gone, it would be difficult to recover even if he was in danger.
 There’s no way I’m fighting with a fragile potion in my pocket, and there’s also the issue of whether I’d be able to take it out of my backpack if I got into a pinch during battle.
 But there’s no need to worry.
 This Samejima Takeo still has two more transformations left.
 Hehe, what are you talking about?
 Of course, I was talking about 《Bl00d Vengeance》. It was still only level 1, but it was a godly skill that increased all ability values ​​by 10% when HP fell below half, and by 20% when HP fell below 20%.
 With his current status, even a 20% increase would increase his Strength and Agility by more than 10.
 If he was strengthened to that extent, he would surely not lose, and if he was in danger, he could simply activate his 《Fighting Spirit》.
 That’s why.
 I decided to take it easy.
 and–,
“What, did you say…?!”
 I won.
 After defeating all the goblins, he just stood there in a daze.
 I couldn’t believe it.
“What does that mean…?”
 It wasn’t a very close race.
 We had plenty of time.
 It felt almost the same as the previous battle when he had used 《Fighting Spirit》.
 His ability scores were inferior, so I wondered why…
“Huh? Could it be because my 《Dexterity》 has increased?!”
 arrive at the answer.
 I allocate status points to Strength, Agility, and Dexterity so that there is almost no difference between them. However, I allocate more points to increase HP.somewhat
 However, “Fighting Spirit” only increases three ability scores: “Strength,” “Toughness,” and “Agility,” and does not enhance “Dexterity.”
 Still, because my 《Sturdy》 has been strengthened, even if I swing my sword with a fair amount of force, my arm muscles don’t hurt like they did before.
 However, I was a little careful about my movement speed.
 Still, I didn’t feel particularly inconvenienced, so I didn’t think it was a problem… but what if it was restricting me on an unconscious level?
“Could it be… no, even if it’s just by chance, that the values ​​of Strength, Agility, and Dexterity are balanced, meaning that you can fully utilize your stats…?”
 For example, if your Dexterity is 50, your Strength and Agility can also be increased to 50 to fully utilize your abilities.
 However, if one’s Strength or Agility reaches 70 or so, the balance with Dexterity is disrupted, and the ability is not fully utilized beyond 50. As a result, the actual value at which the ability can be utilized without problems is limited to around 60… or something like that.
 This is just my imagination, but I don’t think it’s too far off.
“If that’s the case, then Dexterity becomes even more important.”
 Well, that being said, that doesn’t mean I can put a lot of points into Dexterity.
 It’s also necessary to increase HP and MP, and as for the balance of ability scores that gets disrupted when “Fighting Spirit” or “Madness” are activated, it’s possible to increase “Dexterity” using “Magical Equipment” that drops on lower levels…
“Now that I think about it, Hinata-san, I wonder if you’ll learn some support magic or something?”
 There must have been some support magic among the magic skills derived from healing magic.
 If Hinata could learn support magic in addition to healing magic, she should be able to travel around the lower levels of the hunting grounds more efficiently.
 Hmm…wonderful. I guess forming a party with Hinata was the right decision after all.
 Well, that’s enough speculation.
“That battle just now took less than a minute, even without 《Fighting Spirit》. And the HP I used was only two from the one flying blade I used to take down the Commander… Since that’s within the range that would normally recover over time, I can go around without worrying about HP loss. One minute of combat, a few minutes for picking up magic stones, leaving the room, and re-entering… Even at the very least, one round takes about five minutes…”
 If I have the stamina, I could complete 12 laps in an hour.
“Okay! Let’s try and push ourselves to our limits today!”
 I regained my motivation and resumed my solo run around the monster room.
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