Lord of Mysteries: The Cultivator - Chapter 22
“I’m telling you, the way you look right now is exactly like those fathers waiting outside the delivery room for their child to be born.” Old Bob, with his legs crossed, looked helplessly at the anxiously pacing Snow.
“Damn it! I’m just worried about whether we’ll still be alive if he loses control!” Snow quickly retorted. Anxiety was evident even in his voice now.
Old Bob rubbed the dark stubble on his chin and said carelessly, “There’s nothing to worry about. With me here, at least we can escape.”
“As for the rest, just leave it to those official Beyonders to handle.” “You old bastard…” Snow said irritably, “I really don’t understand where you get such an optimistic attitude!”
“We must have faith in our partner, you see…” Old Bob shook his head smugly.
Suddenly, his eyes widened abruptly: “Sn… Snow, I feel like there’s something wrong with my foot!” Snow was startled, then his expression changed drastically, and he cried out nervously, “M-m-me too!”
They looked down at their feet simultaneously. On the ground, bl00d-red liquid submerged the hall floor and crept up their ankles. Looking towards the basement, that was the source of the bloody water!
It’s over! they thought in unison.
The sea of bl00d beneath their feet suddenly began to churn. A thick, bloody color instantly enveloped the golden Harvest Church. In the sea of bl00d, countless vines with infant faces branched out and sprouted, transforming into dancing tentacles.
“Old Bob!” “Evil is forbidden here… Damn it, my Beyonder power is unusable! The two desperate men watched helplessly as the hideous vines wove a net, submerging them in the boundless sea of bl00d. Just as their vision went dark and their consciousness was about to sink into the darkness, a sudden, familiar voice broke the illusion.”
“Hmm… it seems the ‘Disposable Scare Device’ I concocted works pretty well!” “…” A figure suddenly appeared in the hall. Unexpectedly, no one else spoke in the hall.
“Quinn!!” “Kid!!” “Brother!!” The terrified Snow and Old Bob jointly gave Quinn two hard slaps.
Snow yanked Quinn’s collar and roared, “Damn it, I almost thought you had really lost control! Can you stop constantly stimulating my heart!”
Old Bob helplessly rubbed his forehead and sighed, “I’m old, indeed. I couldn’t even recognize Quinn kid’s usual trick.”
After a familiar farce, the two finally confirmed that it was just a false alarm, and also confirmed that Quinn had finally crossed the threshold of a demigod! Quinn was now a Sequence 4 “Ancient Alchemist”!
“Honestly speaking, this Sequence name is quite lame. I already regret advancing to demigod.” This was Quinn’s first thought after his advancement. Then, he listed the new abilities he gained after advancing to “Ancient Alchemist.”
The “Ancient Alchemist,” formerly known as the “Classical Alchemist,” is also called the “Human Body Alchemist.”
Quinn can now command low-intelligence supernatural creatures and temporarily reduce their madness; in combat, Quinn can increase the madness and tendency to lose control of anyone he attacks, and their body also has a certain probability of mutation; the Beyonder powers derived from Sequence 8 “Physician” and Sequence 7 “Harvest Priest” have also been fundamentally enhanced.
He can heal any living creature he touches, no matter how severe the injury, with the exception of those who have already begun to lose control.
He can also fill the surroundings with vitality. Both plants and animals can grow luxuriantly and reproduce quickly. Theoretically speaking, if Quinn fully activates his ability, he can directly cause a living organism to conceive an embryo. If used in combat… it can be said that the damage is low, but the insult is extremely high.
Finally, there is the ability that best reflects the “Ancient Alchemist’s” demigod status: he can complete the ultimate “Life Transmutation” using incomplete spirits and various materials.
This can create ordinary humans that can exist for a long time, and also manufacture various puppets for combat and various tasks, including Stone Golems, Earth Golems, and Steel Golems.
Golems are not the same as the Giants (or Colossi). At Quinn’s Sequence 5, what he created were merely ordinary humanoid vine clusters, which he could only make into similar existences through the “Womb’s” dominating power over living beings. However, in terms of flexibility, strength, or intelligence, Golems are much more powerful than the Giants from every perspective.
However, the manufacturing process is quite troublesome, but the upper limit of a Golem’s strength, based on the quality of the materials used, is immeasurable.
The purpose of “Human Transmutation,” huh… Heh heh heh. Those who know, know. No need to say more.
…Over the next two weeks, Quinn planned to adapt to the demigod’s divinity while exploring the acting principles of the “Ancient Alchemist.” After two weeks, he would go out to find a way to clear the contamination from his spiritual body.
When advancing to Sequence 4, the threat of contamination was not too great. But the further he went, the higher the Sequence, the greater the threat of losing control. Even a little bit of contamination could cause Quinn to lose his mind and turn into a terrifying monster during his advancement.
This was only a short-term plan. For the long-term plan of confronting the Fallen Mother Goddess, a solution was still nowhere to be found. Even though the Fallen Mother Goddess had lost the power level of the Three Pillars, She still stood at the apex of the Outer Deities. Even with the help of the True God Mother Earth Goddess, the hope of fighting the Fallen Mother Goddess was slim.
However, since the Mother Earth Goddess still had not given up on him, it indicated that there might still be an unknown turn of events, and the road ahead was not completely dark.
Thinking of this, Quinn couldn’t help but sigh softly—the machinations of a deity were still too remote for Quinn, a demigod.
He scratched his butt and rolled over on the church pew.
Ancient Alchemist… Do I need to transmute something to digest the potion? Speaking of which, when I concocted and used the “Disposable Scare Device,” I did receive some feedback indicating digestion…
Quinn thoughtfully fondled the “Philosopher’s Stone” necklace, which was strung with thorny branches and emitted a faint green glow—Why use thorns as the chain? Because it looks more pretentious.
Perhaps, I can sell alchemical products to Beyonders, or provide processing services? It sounds a bit lame, but digesting the potion is the most important thing…
Quinn looked up at the position of the sun: “Around two thirty in the afternoon.” In another half hour, the Tarot Gathering would begin.
He quietly lay sprawled on the church pew, closing his eyes as if asleep, waiting inconspicuously until the deep-red light appeared and enveloped him.