The Villainess Wants to Indulge in 'Moe' to Her Heart's Content! - Episode 1.6
No matter how hard she tried, she couldn’t recall the answer. Letizia let out a sigh.
(I’d love to curse my terrible memory right now… but when I think about it rationally, this might be inevitable. After all, the heroine starts off as a mere commoner…)
As a duke’s daughter, Letizia had no reason to pay attention to someone of such low status. They lived in entirely different worlds.
(I need to confirm this…!)
Was this truly the same world as the otome game The Six Saints’ FORELSKET: A Love Too Blissful to Speak Of?
And more importantly—was the story proceeding according to the original scenario?
If it was—
Letizia took a deep breath and fixed her gaze on the sunlit window, determination settling in her eyes.
――*◆*――
The Six Saints’ FORELSKET: A Love Too Blissful to Speak Of was a fantasy otome game set in a world governed by six sacred elements.
It was a grand academy romance where love had the power to shake not just nations, but the very foundations of the world itself.
The world consisted of six kingdoms, each ruling over one of the six fundamental elements—Light, Darkness, Earth, Fire, Wind, and Water.
When drawn on a map, the six nations formed a hexagram, encircling both an outer sea and an inner lake.
At the very center of that inner lake lay Academy Island, home to the vast educational institution known as Aeternitas Academy of the Six Saints.
It was an independent entity, belonging to no kingdom—yet it existed for the world itself.
Only those destined to lead—future monarchs, politicians, and figures of influence—were required to study at Aeternitas Academy.
But entry was not limited to royalty alone. Nobles, rising bourgeoisie, middle-class scholars, and even commoners who passed the academy’s notoriously difficult entrance exams could enroll.
For three years, these chosen individuals would learn the intricacies of governance, diplomacy, and leadership—interacting with their peers from other nations, all while preparing for the responsibility of ruling.
The game’s protagonist—the player character—was someone chosen by an unknown force, suddenly transferred into the academy during the second-year spring semester.
Such an unprecedented event had never occurred before.
After all, while nobles and influential individuals spent their lives preparing for the academy’s grueling entrance process, commoners who wished to enroll had to endure over a year of intense examinations before being granted admission.
And yet, the protagonist entered without any of that.
From there, they would spend the next year at the academy—where they would meet the princes of the six nations, as well as their trusted advisors, and fall in love amidst political intrigue and romance.